E-learning

Posted by ابو لين | 03:11 | | 0 comments »

E-learning comprises all forms of electronically supported learning and teaching. The information and communication systems, whether networked learning or not, serve as specific media to implement the learning process.[1] The term will still most likely be utilized to reference out-of-classroom and in-classroom educational experiences via technology, even as advances continue in regard to devices and curriculum.
E-learning is essentially the computer and network-enabled transfer of skills and knowledge. E-learning applications and processes include Web-based learning, computer-based learning, virtual education opportunities and digital collaboration. Content is delivered via the Internet, intranet/extranet, audio or video tape, satellite TV, and CD-ROM. It can be self-paced or instructor-led and includes media in the form of text, image, animation, streaming video and audio.
Abbreviations like CBT (Computer-Based Training), IBT (Internet-Based Training) or WBT (Web-Based Training) have been used as synonyms to e-learning. Today one can still find these terms being used, along with variations of e-learning such as elearning, Elearning, and eLearning. The terms will be utilized throughout this article to indicate their validity under the broader terminology of E-learning.

Some systems have tools to deliver and manage instructor-led synchronous and asynchronous online training based on learning object methodology. These systems are called Learning Content Management Systems or LCMSs. LCMSs provide tools for authoring and reusing or re-purposing content ([[mutated learning object]s, or MLOs) as well as virtual spaces for student interaction (such as discussion forums, live chat rooms and live web-conferences). Despite this distinction, the term LMS is often used to refer to both an LMS and an LCMS, although the LCMS is a further development of the LMS. Due to this conformity issue, the acronym CLCIMS (Computer Learning Content Information Management System) is now widely used to create a uniform phonetic way of referencing any learning system software based on advanced learning technology methodology.
In essence, an LMS is software for planning, delivering, and managing learning events within an organization, including online, virtual classroom, and instructor-led courses. For example, an LMS can simplify global certification efforts, enable entities to align learning initiatives with strategic goals, and provide a means of enterprise-level skills management. The focus of an LMS is to manage students, keeping track of their progress and performance across all types of training activities. It performs administrative tasks, such as reporting to instructors, HR and other ERP systems but isn’t used to create course content.
By contrast, an LCMS is software for managing learning content across an organization's various training development areas. It provides developers, authors, instructional designers, and subject matter experts the means to create and re-use e-learning content and reduce duplicated development efforts. In the remote AICC hosting approach, an LCMS may host the content in a central repository and allow multiple LMSs to access it.
Primary business problems an LCMS solves are
  • centralized management of an organization's learning content for efficient searching and retrieval,
  • productivity gains around rapid and condensed development timelines,
  • productivity gains around assembly, maintenance and publishing / branding / delivery of learning content.
Criticism of LMS is that it is not content centric. in this sense the technology is used for organizational control rather than the empowerment of the learner. The platform is usually poor in its content, and is part of a hierarchical bureaucratic (Max Weber) rather than socially oriented system. A/R/D/T is a term referring to its implementation in complex organizations sometimes replacing regular web sites
Rather than developing entire courses and adapting them to multiple audiences, an LCMS provides the ability for single course instances to be modified and republished for various audiences maintaining versions and history. The objects stored in the centralized repository can be made available to course developers and content experts throughout an organization for potential reuse and repurpose. This eliminates duplicate development efforts and allows for the rapid assembly of customized content.
To look at this another way, an LMS is learner–centric. It focuses on e-learning process management and content delivery. In essence, an LMS is software for planning, delivering and managing learning events within an organization, including online, virtual classroom, and instructor-led courses. For example, an LMS can simplify global certification efforts, enable entities to align learning initiatives with strategic goals and provide a means for enterprise-level skills management. The focus of an LMS is to manage students, keeping track of their progress and performance across all types of training activities. It performs administrative tasks, such as reporting to instructors, HR and other ERP systems but it isn’t used to create course content.
An LCMS is content–centric. Here, the focus is on the authoring and management of e-learning reusable content.
By contrast, LCMS solutions are ideally suited to create content-centric learning strategies, supporting multiple methods for gathering and organizing content, leveraging content for multiple purposes, and operation for mission critical purposes. LCMS technology can either be used in tandem with an LMS, or as a standalone application for learning initiatives that require rapid development and distribution of learning content.
Rather than developing entire courses and adapting them to multiple audiences, an LCMS is designed for managing learning content across an organization's various training development areas. It provides developers, authors, instructional designers, and subject matter experts the means to create and re-use e-learning content and reduce duplicated development efforts. An LCMS provides the ability for single course instances to be modified and republished for various audiences maintaining versions and history. The objects stored in the centralized repository can be made available to course developers and content experts throughout an organization for potential reuse and repurpose. This allows for the rapid assembly of customized content.
In addition, Brandon Hall believes that: “when LCMS technology is appropriately applied and matched to an orchestrated e-learning strategy, with a complete instructional design plan for designing and using learning objects, great efficiencies can and will be achieved, such as:
  • The ability to make instantaneous, company-wide changes to critical learning content
  • Rapid and productive content development efforts
  • Seamless collaboration among subject matter experts and course designers
  • The ability to create multiple, derivative versions of content applicable to different audiences from senior management to line-level workers
  • Access to find and reuse learning content, ‘just-in-time’ and ‘just enough’
  • Ultimate reusability of content by making it available through a wide array of output types such as structured e-learning courses, CD-ROM courses, learning material available from a Palm device or PocketPC, print-based learning for use in classroom settings, and so on.”

A learning content management system (LCMS) is a related technology to the learning management system in that it is focused on the development, management and publishing of the content that will typically be delivered via an LMS. An LCMS is a multi-user environment where developers may create, store, reuse, manage, and deliver digital learning content from a central object repository. The LMS cannot create and manipulate courses; it cannot reuse the content of one course to build another. The LCMS, however, can create, manage and deliver not only training modules but also manage and edit all the individual pieces that make up a catalog of training. LCMS applications allow users to create, import, manage, search for and reuse small units or "chunks" of digital learning content and assets, commonly referred to as learning objects. These assets may include media files developed in other authoring tools, assessment items, simulations, text, graphics or any other object that makes up the content within the course being created. An LCMS manages the process of creating, editing, storing and delivering e-learning content, ILT materials and other training support deliverables such as job aids.[citation needed]